- Player see-through effect rendered in the wrong location on some maps.
- You could teleport to odd coordinates by clicking to walk on portals when already walking to a portal.
- Refactored sprite frame rates (yet again) somewhat dialing in sprite animation speeds.
- Tweaked player see-through visibility to be slightly more solid
- Prompt messages did not display any text
- Items now show a cap of level 1,000,000
- Item stat formatting now includes commas.
- Battle ‘travel time’ tweaked to be faster, generally speeding up battles.
- Aura timers randomized so that everyone is not synchronized
- NPCs now have a thought bubble effect when clicked